Movie Review: 42 [2013]

42 [2013]

42 [2013]
Director: Brian Helgeland
Screenplay: Brian Helgeland
Genre: Biography/Drama/Sport
Starring: Chadwick Boseman, Harrison Ford, Nicole Beharie
Running Time: 128 minutes

Jackie Robinson will always be known as the first African American to play in Major League Baseball, but many seem to forget that he was also a damn good player. In a ten year career, he was a 6-time All-Star, an MVP winner, Rookie of the Year, and a World Series champion. In the new biopic, 42, his excellent career is only glossed over in favor of taking a look at his tumultuous first season.

First, we begin in 1945. Brooklyn Dodgers general manager Branch Rickey (Harrison Ford) is looking to improve his team and comes up with an unfathomable idea — why not sign a talented African American player? While there was no rule against letting minorities play Major League Baseball, there was an unwritten code that every team adhered by. After taking a look at several of the big names in the Negro leagues — including Roy Campanella and Satchel Paige — Rickey settles on the then 26-year-old Jackie Robinson (Chadwick Boseman), citing his strong demeanor and ability to withstand verbal abuse.

42 [2013]

Jackie, accompanied by his lovely wife, Rachel (Nicole Beharie), spends a season in the minor leagues before hitting the majors in 1947. As soon as he steps on the field on Opening Day, Jackie is surrounded by reporters. This is commonplace, as is the racist heckling from the crowd, written death threats and even petitions against him from his own teammates. It’s hard to believe that just over 60 years ago, the U.S. was so heavily segregated. Toilets, water fountains and even baseball stadiums were divided, with different lines for “whites” and “colored” patrons.

Many of the character interactions in this film are downright disgusting, and sadly enough, most of them actually happened. The most notorious example is when Philadelphia Phillies manager Ben Chapman (Alan Tudyk) attempts to rattle Robinson while he’s at the plate by spewing racial epithets at him over and over again. Chapman is relentless, and this is when Jackie reaches his breaking point. Is he really ready to do this? Can he continue to handle all of the pressure bestowed upon him as MLB’s first African American player, essentially a trailblazing pioneer? Of course, we know the answer to this.

42 [2013]

It’s somewhat disappointing that 42 only focuses on Jackie’s first season, simply because he had an impressive career with many noteworthy moments. This makes sense from a film perspective since it gives director Brian Helgeland a chance to portray Robinson in the brightest possible light (which I have no complaints about), but it still feels like there is just so much more to tell.

The film is given the full Hollywood treatment with tried-and-true cliches, dramatic music and a number of heavy-handed scenes (I half-expected Steven Spielberg’s name to be attached to the project), and it concludes with notes on what later happened to Jackie and a select few teammates. While I was fully expecting this “where did they go?” epilogue, it was bizarre to see notes given on players who weren’t even named in the film. Much of the supporting cast (re: teammates) are briefly acknowledged by a first name, if we’re lucky, and they all just blur together. While it’s nice to know Ralph Branca played for three different teams in his career, why should the audience care when he was given maybe a few lines in the movie?

42 [2013]

Regardless of these head-scratching end notes, it should be stated that the entire cast did a hell of a job with their roles. Chadwick Boseman perfectly nails Jackie’s baseball mannerisms, and Harrison Ford hits one out of the park with his scenery-chewing performance as the cigar-chomping old codger running the Dodgers. An impressive array of character actors fills out the supporting cast, led by John C. McGinley as the legendary announcer, Red Barber, and Alan Tudyk as the racist manager, Ben Chapman.

42 is a serviceable biopic, and it hits all of the proper emotional notes. It is an important film, one that deserves to be seen, even though it may be too “Hollywood” for its own good. Jackie Robinson’s legacy is undeniable, and at the very least this film has deservedly brought him back into the forefront.

7/10

About these ads

PC Game Review: Out of the Park Baseball 14

Out of the Park Baseball 14

Out of the Park Baseball 14
System: PC (also on Mac/Linux)
Genre: Baseball Simulator
Publisher: Out of the Park Developments
Release Date: April 15, 2013

I have been an avid supporter of Out of the Park Baseball (OOTP) for years now, and it never ceases to amaze me how they come up with new ways to re-invigorate the game year after year. The latest, Out of the Park 14, is no exception.

For those unfamiliar with the series, OOTP is essentially a text-based baseball simulator. It is ridiculously deep with every kind of statistic imaginable. If you can think of it, you can do it in the game. Every season in baseball history can be played, complete with accurate rosters and player ratings, and fictional leagues are also available. You can act as owner, general manager and manager if you like, micro-managing even the slightest details. Different lineups and depth charts can be set for matchups against right-handed pitchers and lefties. Team finances can be controlled, including ticket prices. It’s mind-boggling exactly how many options are available.

This is a simulator with no end date — you can keep playing for hundreds of years, if you like. I have one saved game that I import to the newest version of OOTP year after year. I started it in 2010 and I am now in the year 2034, using one team and playing nearly every single game manually. At this point in my game, guys like Miguel Cabrera and Evan Longoria have been in the Hall of Fame for years. Now I find myself getting attached to fictional characters, especially players who I personally scouted and drafted. Even when they don’t pan out, I have a hard time parting with them. Maybe I’m getting too sentimental in my in-game old age.

Out of the Park Baseball 14

This year, I decided to start fresh with a new campaign to try out all of the game’s new bells and whistles. First, here’s a quick rundown of what happened in my simulated 2013 season:

  • The Tigers beat the Dodgers in seven games to win the World Series. The Tigers were down 3-1 but went on an impressive run once their offense started clicking, scoring a combined 32 runs in the last three games.
  • No World Series MVP was announced for some reason, but my guess is that it would have went to outfielder Andy Dirks, surprisingly enough. He hit .381 with 4 HR and 12 RBIs, including a monster 3-HR game. Miguel Cabrera (.367, 3 HR, 8 RBI) and Prince Fielder (.423, 2 HR, 10 RBI) would also be strong candidates.
  • Detroit manager Jim Leyland promptly retired after winning the World Series.
  • Other playoff teams: Tampa Bay, Boston, Toronto, Oakland, Atlanta, Washington, Cincinnati, San Francisco.
  • The AL East was the most competitive division. Every team finished with a winning record, and the gap between first-place Tampa Bay and last-place Baltimore was just six games.
  • Detroit and Atlanta tied for best record at 97-65.
  • The Houston Astros finished with the worst record at 58-104, with the Cubs (64-98) not far behind.
  • Nick Swisher suffered the most unfortunate injury, a fractured skull, and it caused him to hang up his cleats for good.
  • In an amusing tidbit, middle reliever Al Alburquerque, shortly after being traded from Detroit to Seattle in a package deal for closer Tom Wilhelmsen, strained his back in what he called a “wood-chopping” accident. It was later revealed that his injury happened during a weekend rendezvous with a 23-year-old massage therapist.
  • Reds prospect Billy Hamilton spent most of the season in the big leagues, but he struggled at the place, only hitting .226 (.281 OBP). He did swipe 83 bases, though.
  • Jurickson Profar (.260, 16 HR, 64 RBI) and Adam Eaton (.305, 7 HR, 52 RBI) won Rookie of the Year.
  • Justin Verlander (19-9, 3.32 ERA, 1.08 WHIP) and Jordan Zimmerman (18-9, 2.51 ERA, 1.03 WHIP) won Cy Young awards.
  • Prince Fielder (.333, 39 HR, 147 RBI) and Bryce Harper (.325, 33 HR, 107 RBI) won MVP awards. I imagine there was another hotly contested debate from sabermetricians, as Mike Trout put together another stellar season, leading all of baseball with 10.7 WAR.

Out of the Park Baseball 14

During my season, a few new additions really stood out to me. One was the Player Development Tracker. Twice during the season — once at the All-Star Break and once at the end — I received updates as to how my players’ attributes were changing. Some of my young guys were improving, and their star ratings went up a half point, while a couple underachievers had their overall ability lowered a bit. This was a much-welcomed feature since it provided me a better idea of when my prospects might be ready.

I also loved the new playoffs screen. It is much more detailed than ever before, and it shares extensive information (including player stats versus that team during the regular season) for each matchup.

Out of the Park Baseball 14

The new trade log feature is also slick and well-designed. Now it’s easier than ever to look up all trades made during the season, complete with the player stats up to that point.

One of the more puzzling additions that I’m not sure I’m sold on yet is the inclusion of performance-based achievements. These are modeled after the like-minded systems used by the Xbox 360 and PS3, but they feel out of place in a baseball simulator. I guess it’s cool to be able to see when my last walk-off win happened, but I wish more information was available as to how some of these achievements are even triggered. In my World Series-winning season, I didn’t even unlock a single gold achievement, which makes me curious as to what exactly it would take to do so. As far as I can tell, there isn’t a full list of available achievements in the game.

Other improvements include a better player origin system, more intelligent trade AI (including the option to block a player from being offered to you) and a recoded scouting feature. What’s amazing is that after playing every single game of a full 162+ game season, I’m still discovering little tweaks and new things to do.

Out of the Park Baseball 14

I did encounter one bug during my playing time that could have been disastrous. I won an achievement after finishing a game, and the popup would not go away, causing the program to lock up. Luckily, I was able to use the keyboard to close and save my season, but I was scared that I might have lost everything. On the plus side, this problem has since been patched, which shows the dedication that this close-knit group of developers has for their game.

Out of the Park Baseball 14 is another winner, full of extraordinary depth and infinite replay value. I know I will be playing this all the way through the regular season and likely through the winter as well. If you have any interest in the more analytical side of baseball (i.e. stats and micro-managing), this is the game you’re looking for.

10/10

 
(A copy of this game was provided for review.)

Video Game Review: NBA 2K13 [Xbox 360]

NBA 2K13 [Xbox 360]

NBA 2K13
System: Xbox 360 (also on PS3, PC, Wii, Wii U, PSP, iOS, and Android)
Genre: Sports (Basketball)
Publisher: 2K Sports
Developer: Visual Concepts
Release Date: October 2, 2012

I have a confession to make: I’m a basketball junkie. I love the sport, and if I were to let myself go, I could easily watch/play basketball all day, every day. This love of the game extends to 2K Sports’ NBA 2K series, and I have to force myself *not* to buy the game every year simply because I know I will play nothing else for quite some time. In the last entry I played, NBA 2K11, I became hooked on the Association mode, even going so far as to play all 82 games of the first season (8 minute quarters) and then a good chunk of the next. For me, nothing beats taking over a struggling team (in my case, my hometown Detroit Pistons) and restoring them to their glory days.

Because I get hooked on sports games too easily, I avoided purchasing NBA 2K13 for as long as possible. It wasn’t until a recent Xbox Live sale that I couldn’t resist any longer — how could I pass up the latest basketball game for just $30?

NBA 2K13 [Xbox 360]

The first and most noticeable difference with 2K13 is that Jay-Z’s fingerprints are all over the game, at least in terms of presentation. The soundtrack is comprised mostly of Hov and his buddies (i.e. Kanye West and Coldplay), and his name is plastered all over the menus. It seems like a marketing ploy, but I have no complaints with it.

NBA 2K13 also introduces a new concept that shakes the core gameplay at its roots: Virtual Currency (VC). This is similar to a conventional XP system, as every game you play, no matter the mode, will earn you VC based on your performance. This currency can in turn be used to purchase upgrades for whatever mode you like. It comes especially handy in the RPG-like MyPlayer mode since VC is used to upgrade personal attributes (i.e. 3-point shooting, rebounding, etc.).

The fact that this system is tied together throughout every mode encourages you to try out every aspect of the game. This worked out wonderfully for me, as I have been putting most of my playing time into MyPlayer, a mode I have neglected in the past.

The great thing about MyPlayer mode is that it is basically a sports RPG. You create a player the way you see fit, then take control of him through his entire NBA career while earning upgrades along the way. Upset about your playing time? Feel free to complain to your general manager. Want to go to a different team entirely? Talk to your boss again and let him know — you may very well get your wish. This mode is completely immersive, as not only are there ties to social media (complete with a faux Twitter timeline), but after every game you partake in a brief, one question press conference.

NBA 2K13 [Xbox 360]

Being able to answer questions however you want is a nice touch, even if the dialogue is sometimes laughable. Sometimes my character would take on a completely different tone in his response other than what I intended, not unlike the notoriously off-kilter dialogue in LA Noire. The conversations with the GM are often ridiculous, too, leading to some unintentional hilarity.

Pretty much every other major mode is back as well, including the improved Association, which now allows you to start a season on that very day (i.e. right now) rather than just defaulting to the beginning of the year. There is one new mode that stands out — MyTeam, which is basically 2K’s answer to EA’s Ultimate Team mode.

In MyTeam, you build a team from the ground up by purchasing packs of cards. Each pack gives you a random set of players, jerseys, skills, coaches and playbooks. These are in turn used to improve your team, and you can buy/sell individual cards using VC in order to do so. It’s a fun little mode, even though it doesn’t feel as polished as that found in FIFA 13.

NBA 2K13 [Xbox 360]

With so many modes and ways to play, there is never a shortage of options in NBA 2K13. Unfortunately, there are a number of bugs that mar certain aspects of the game. For one, no matter how many times I tried, I could not join an Online Association. The fact that this is an issue five months after the game’s release is inexcusable. I also ran into frequent lag during online games, occasionally losing a connection entirely. I know this isn’t a problem on my end either.

There are also some truly bizarre gameplay glitches that pop up from time to time. The most prevalent — and annoying — for me was the sudden loss of the score overlay. This happened in every mode I played, and it seemed to be triggered by pushing “X” through the cutscenes/replays. Not being able to view the game score, let alone how much time is left on the clock, is a huge disadvantage. I cannot fathom how this bug hasn’t been fixed yet.

NBA 2K13 [Xbox 360]

The fact that these glitches are still present is frustrating, but there’s no denying that there is still a fantastic basketball experience underneath. The audio/visual presentation is still second to none, and the commentary from Kevin Harlan, Clark Kellog and Steve Kerr is the best out of any sports game, period.

Even with the lack of competition from EA Sports, NBA 2K13 is still delivering the goods year after year. This is another must play for basketball fans, even if it could have been cleaned up a bit.

8.5/10

Video Game Review: FIFA 13 [Xbox 360]

FIFA 13 [Xbox 360]

FIFA 13
System: Xbox 360 (also on pretty much every other current system)
Genre: Sports (Soccer)
Publisher: Electronic Arts
Developer: EA Canada
Release Date: September 25, 2012

I don’t often buy sports games the year they are released, but I couldn’t pass up getting FIFA 13 this year. A lot has changed since the last version I played, FIFA 11, and what we have now is one of the most complete sports experiences I have ever seen.

Upon firing up the game, the options are nearly overwhelming. Just take a look at the different modes offered: Games of the Week, Ultimate Team, Seasons, Career, Be a Pro, Pro Club Seasons, Skill Games, Online. To the unaware, it would be difficult to even begin to think about where to start.

FIFA 13 [Xbox 360] -- Ultimate Team

I began my FIFA 13 playing career with the Ultimate Team mode. I had dabbled with this before, but never gave it the time of day it deserved. In this mode, you are given packs of cards in which you receive different players, attributes and other options. By playing and winning matches, you earn points that can be used to purchase more packs of cards, with the ultimate goal being to continually improve and upgrade your team. Cards can also be purchased, sold and traded in the online marketplace, allowing you to target certain players if desired. It’s an addictive little feature, and EA has undoubtedly made a great deal of money off of it by allowing impatient gamers to purchase more points with real money as well.

After spending a good amount of time with Ultimate Team, I moved onto “Be a Pro” and created a virtual version of myself. Soccer was always my weakest sport to play in real life, but I fit right in on the cyber confines of FIFA. As a young striker, I joined the celebrated club of Bayern Munich (an ode to my German heritage), but they had little room for me until I worked on polishing my skills. I accepted a transfer to the Scottish Premier League, becoming a starting forward for Dundee United. It didn’t take long for me to begin to establish myself, scoring my first ever hat trick in my second match, and quickly building up my attributes thanks to strong performances on my end. Unfortunately, a couple of injuries derailed my promising start (thanks to me abusing the “sprint” button, apparently), and the team struggled to play well without me. After finishing the season, which was mostly successful on an individual level despite the injuries, I decided to try out another mode: Seasons.

FIFA 13 [Xbox 360] -- Gameplay

I found Seasons to be the most challenging and addictive mode yet. In this, you pick a team and embark on a series of head-to-head matches against other gamers online. Every “season” has 10 matches, and you are required to earn a certain amount of points (three for a win, one for a draw) in order to move up to the next division level. If you fail to reach this goal, you will be relegated back down to the level below you. It’s a very competitive mode, and I found myself outclassed often by others online. After tightening down the settings to only match up against teams of the same star rating as my own, I began to achieve a bit more success, eventually moving up to the next division. A series of devastating defeats sent me right back down to relegation status, however, and I had to work my way back up. While frustrating at times, the level of competition in this mode is fierce, and it’s a great way to improve your own game.

FIFA 13 [Xbox 360]

The Skill Games feature is a welcome addition, as these drills serve as in-game tutorials of sorts, helping improve passing, shooting and dribbling skills. Best yet, they can be completed during the load screens for offline games. I can’t think of another game that offers such useful loading screens.

Between all of these different modes, I have spent a lot of time with FIFA 13, and I have absolutely had a blast with it. There are some minor issues here and there — occasionally my passes went to the wrong player, and I ran into a handful of laggy games online — but this is still an incredible soccer/football title that offers a seemingly endless amount of replay value. For fans of the sport, buying this is a complete no-brainer.

9/10

Movie Project #18: Rocky [1976]

Due to the surprising success of my initial Movies Project, I decided to do a part two for 2012. This time around I put a greater emphasis on directors I am not familiar with, but I also tried to compile a mix of different genres and eras. This will be an ongoing project with the finish date being sometime this year.

Rocky [1976]

Rocky [1976]
Director: John G. Avildsen
Genre: Action/Drama/Sports
Starring: Sylvester Stallone, Talia Shire, Carl Weathers, Burt Young and Burgess Meredith
Runtime: 119 minutes

I watched Rocky at the perfect time — I was very sick and needed to spend some time resting. What better way to get me through a nasty illness than by watching one of the most popular (and inspirational) sports films of all time?

Now six films deep, the original Rocky is still regarded as the best of the series. Sylvester Stallone, a virtual unknown at the time, wrote the screenplay and starred as the eponymous Rocky Balboa, an underachieving Philadelphia boxer who works as a debt collector on the side. He is poorly educated and fights in dimly light venues, often bringing in just a small cut of the gate revenue. Little does he know it, but Balboa is about to get the biggest break of his life.

Undefeated world heavyweight champion Apollo Creed (Carl Weathers), a flamboyant and cocky star, is coming into town for a championship bout on New Year’s Day 1976, the year of the U.S. Bicentennial. After his opponent becomes injured, Creed comes up with the idea of giving a local fighter a shot at his title. While scouring through names of those in the city, he stumbles upon the “Italian Stallion” — Rocky Balboa. It’s as if you can see the light bulb and/or dollar signs appear over Apollo’s head. This is his man.

Aided by his friend Paulie (Burt Young), his quiet-and-reserved girlfriend Adrien (Talia Shire) and his trainer Mickey (Burgess Meredith), Rocky begins training for a fight he never expected to have. Hell, Rocky doesn’t even think he can beat Apollo — he just wants to go the distance (something never accomplished against the champion).

Rocky [1976]

At its core, Rocky (the film) is a terrific underdog story. This is the stuff small-time and aspiring boxers (and other athletes) dream of — to break through and get their big moment. In a way, it is a glimpse at the American Dream, working hard to catch that big break. Of course, in Rocky’s case it was dumb luck (or rather, a catchy nickname) that got him his title match, but the sentiment is the same.

While pop culture has somewhat diluted the story of Rocky over the years, the fact remains that this is still an uplifting film. It is presented in a way that is very easy to digest, and the movie is one that most will be able to relate to. The fact that this was selected as Best Picture winner over several other greats such as Taxi Driver, All the President’s Men and Network, runs parallel to the film’s underdog story. With a classic rags-to-riches story, strong action scenes and an unforgettable soundtrack, Rocky is still enjoyable today.

8/10

PC Game Review: Out of the Park Baseball 13 [2012]

Out of the Park Baseball 13 [2012]

Out of the Park Baseball 13
System: PC (also on Mac/Linux)
Genre: Baseball Simulator
Publisher: Out of the Park Developments
Release Date: April 9, 2012

All hardcore baseball fans, no matter who they root for, have one thing in common: they believe they could run a professional team, sometimes even better than the actual general manager does. Of course, some are more vocal about their beliefs than others, but diehard fans especially love to nitpick every move their favorite team makes. I am guilty of this myself, so I turn to baseball simulators to prove that I can successfully manage a professional team. While there are a few options available, there is one franchise that is a clear cut above the rest, and it is one that I keep coming back to every year: Out of the Park Baseball.

This year’s version, lucky #13, has the same in-depth simulation offerings but is also packed full of upgrades. Immediately, the most noticeable difference is the brand new interface. The traditional menu system and its core buttons have all been switched around, with a shiny new right-side toolbar providing easy access to the most important screens. If you’re familiar at all with previous versions of the game, this graphical overhaul definitely takes some time getting used to. I did enjoy its changes in the long run, however, and I like this particular direction the series is taking.

Out of the Park Baseball 13 [2012]

The biggest, perhaps most impressive, addition to the game is the real-time simulation mode. Basically this means that you can follow each game pitch-by-pitch, adjusting the speeds as necessary, and even jumping in to play the game if you want to. It’s pretty cool to keep an eye on several games at once, especially when you happen to stumble upon a rarity such as a no-hitter in progress. This is especially convenient for those running leagues as the commissioner.

Quite a bit of attention has been given to the core engine as well. Trades are noticeably tougher — a good thing — and teams can be labeled in three stages: Win Now!, Neutral, and Rebuild. This makes it slightly easier to find a trade partner, although it is still difficult to pry away their talent without giving up some big-time players or prospects of your own.

If you were a fan of the newspaper/mail system in previous editions, you will love the improvements in OOTP 13. Several unique storylines have been added, offering a much-welcomed freshness to the articles. One of my personal favorites so far was a story about a veteran on a struggling team taking it upon himself to hold his teammates accountable for their actions. A couple weeks later I was sent an article about this leader holding a kangaroo court about some minor action (I believe a teammate stepped on the team logo) and charging him a $100 fine. Brilliant. Little things like that give OOTP a touch of personality that just cannot be topped. I love this stuff, and would be very pleased if more of it seeped into future updates/versions.

Out of the Park Baseball 13 [2012]

Of course, Out of the Park also comes pre-equipped with all of the latest MLB rosters, and new seasons are built with the recent rule changes in mind (i.e. more wild card teams, and Houston’s move to the AL West in 2013). Player photos are missing initially, but there are countless mods available to fully customize the game any way you see fit. Seriously, if there is any one thing you don’t like about the game’s setup, you can change it. The official forums are a great source of information for the game, with all sorts of awesome expansions and goodies available. The creators of OOTP are also very active in the community and regularly provide patches to fix many of the bugs that users come across. Rest assured, if there is a significant glitch discovered (unlikely), Markus and the guys will be on it ASAP.

There are so many ways to dig into OOTP that everyone will play it differently. I chose to import my association from last year’s game and immediately continued playing as if nothing had changed. It was terrific — my settings were transferred over, and I played through the rest of my season while also getting to enjoy the new features of the game. Of course, if you don’t have an association to import, you can create a new league (real or fictional) starting at any year you desire. You can play the games individually or sim them in bunches — it’s up to you. You can even join an online league with other GMs, which is an absolute blast with a good group of guys.

Out of the Park Baseball 13 [2012]

I have been speaking nothing but praise for the game so far, but there are a couple of minor flaws I feel I should mention. For one, the in-game text is a little difficult to read. I have a 19-inch monitor and occasionally have to squint to accurately read the team lineups and current statistics. While the in-game interface can be switched around, there is no way to increase text size. I have gotten used to it, but it would still be nice to adjust as needed. Also, while the trade engine is certainly improved, I was able to manipulate the system in one area. I noticed that it was a little too easy to sign a free agent to a minor league contract halfway through the season and then flip him to another team for a superior option. It was strange to me that I was able to do this. After all, if a team had any interest in the player I signed, why didn’t they just sign him on their own? Not a huge deal, but it is tempting to take advantage of this.

Again, those are two unbelievably minor flaws in the grand scheme of things, and they do not lower my rating at all. Folks, this is a 10/10 if I have ever seen one. Easily the best baseball simulator I have ever played, and it is one with infinite replay value. For only $40, you will get your money’s worth and then some. If you are into baseball statistics or are a diehard fan of the sport, do yourself a favor and give it a shot.

I will leave you with this warning, however: this gets addictive, FAST.

10/10

Thoughts from a Devoted Detroit Lions Fan

Lions vs Saints

I don’t think I have ever wrote about sports in this blog, which is a bit surprising considering how big of a fan I am. Football, baseball, basketball, hockey, soccer… I do my best to keep up with all of them. If I were to choose my favorite sport and my favorite team, however, it would without a doubt be football and the Detroit Lions.

This should come as no surprise. I was born and raised in Michigan, and spent the first 22 years of my life there  before moving to greener pastures. I grew up watching Detroit sports and have stuck by their teams through the thick and the thin. Being a Lions fan in particular has not exactly been easy.

During the 1990s, I was a casual fan of the team. I had accepted their mediocrity and would passively watch their games. Their motif seemed to be to put together a slightly above average season, sneak into the playoffs and then promptly get their asses kicked. It became something of a yearly tradition, and by 1999, the team’s greatest player, Barry Sanders, had enough of it and shockingly retired. His reasoning? He simply could not handle any more of the Lions losing culture.

The team stumbled into the playoffs during that 1999 season despite a mere 8-8 record, and once again lost in the first round. The next year they managed a winning season at 9-7 but didn’t make the playoffs. Then the Dark Ages began.

Matt Millen took over the reins as the Lions Team President and CEO in 2001, and ironically, this is when I took the plunge into being a hardcore fan. What transpired next was eight years of sheer torture and pain as a fan of the once proud franchise. The Lions compiled an astoundingly bad 31-97 record during Millen’s tenure, culminating in an embarrassing 0-16 season that finally convinced owner William Clay Ford, Sr. to terminate his contract.

The Lions found ways to lose games and embarrass themselves in every way possible. Who could forget head coach Marty Mornhinweg’s decision to “take the wind” after winning an overtime coin toss? How about the time coaching assistant Joe Cullen made headlines for passing through a Wendy’s drive-thru while naked? What about Millen’s countless wasted draft picks? The list goes on and on. The Lions and their fans were the laughingstock of the NFL.

Enter Martin Mayhew, Tom Lewand and Jim Schwartz. In 2009, this trio took over a franchise that had hit rock bottom. Slowly but surely, they worked together to develop a plan to bring the Lions back to relevance. During the ’09 season, the team finished 2-14, a marginal improvement over the 0-16 season a year before. In 2010, the team started 2-10 before suddenly going on a tear and finishing 6-10. This year, the Lions are 10-6 and are in the playoffs for the first time since 1999.

Let me repeat that: The Detroit Lions are in the playoffs.

The decade of misery is over. Tomorrow night the Lions will be playing a wild card game against the red-hot New Orleans Saints. The odds are stacked against them: they are 11-point underdogs, and they lost 31-17 in their previous encounter this season. No one expects them to win, but there is reason for hope. This is an explosive football team that can drop 30+ points on anyone, and they are as healthy as they have been all year. This is going to be a battle.

Regardless of the outcome, this is one of the first times in my life that I can proudly state that I am a Detroit Lions fan.

My lovely girlfriend and I at Ford Field earlier this season

Movie Project #43 and #44: Mulholland Drive [2001] and Million Dollar Baby [2004]

The 50 Movies Project is a personal “marathon” of mine. In June, I compiled a list of 50 movies that I felt I needed to see by the end of the year. Old, new, foreign, English — it doesn’t matter. These are all movies that I have heard a lot about and have been wanting to see for some time. This project gives me a way to stay focused on the goal.

Mulholland Drive [2001]
Mulholland Drive [2001, David Lynch]
Starring Naomi Watts, Laura Harring, Justin Theroux.

I don’t know if there has been another film in my project that has lingered in my mind like Mulholland Drive. I know David Lynch is a very peculiar and often confusing director, and I was proud of myself for keeping up with everything that was happening in the movie. Well, at least until the last twenty minutes or so. That’s when shit hit the fan and I suddenly became lost. Thanks to some theorizing with others and with the help of Wikipedia’s extensive encyclopedic entry, I gained a better understanding of what the hell was going on near the end. With everything in perspective, the movie almost made sense.

Mulholland Drive is very much a hate it or love it type film, as evidenced by my girlfriend’s remarks of frustration as the credits rolled. Lynch’s works certainly aren’t for everyone, but I have a fond connection to his quirks and eccentricities. Nothing is ever as it seems, but it’s hard not to remain fascinated even as you remain clueless. This is particularly true with Mulholland Drive, and I felt that the movie kept getting better and better as it went along. Just doing this brief writeup has made me want to watch it again, this time to pick up on hints that I know I missed the first time around. That, to me, is the sign of a damn good film. 8.5/10

Million Dollar Baby [2004]
Million Dollar Baby [2004, Clint Eastwood]
Starring Hilary Swank, Clint Eastwood, Morgan Freeman.

I was a little disappointed that I already knew the big “twist” near the end of Million Dollar Baby. I had heard others discussing it after its release, and I was mildly worried that it would ruin my movie watching experience. Thankfully, that wasn’t the case at all. Watching Hillary Swank rise through the ranks from white trash waitress to a badass boxing machine was a lot of fun. The boxing scenes in particular were very impressive and felt authentic. While I knew not to expect a happy ending, I almost wish the movie went in a different direction, as the last 20-30 minutes were completely different from the rest of the film. It was a jarring transition, even though it was handled with care.

Still, there’s a lot that I liked about Million Dollar Baby. As far as sports films go, this is one of the better ones. It certainly helps that Clint Eastwood and Morgan Freeman are in excellent form here, with the latter doing his trademark narration as well. I don’t know if I would go as far as to say this is the best picture of 2004, but it is definitely a good one, and I am glad I decided to watch it despite knowing the outcome. 8/10

Movie Review: Moneyball [2011]

Moneyball [2011]

Moneyball [2011]
Director: Bennett Miller
Genre: Biography/Drama/Sport
Language: English
Country: USA

Let me preface this by stating that I am a huge fan of baseball and of the book, Moneyball. It helps to be a fan of both, but the film adaptation was created in a way to appeal to everyone.

The movie, just like the book, focuses on the true story of the 2002 Oakland Athletics and their charismatic general manager, Billy Beane (Brad Pitt). A former baseball player who moved to the front office after he didn’t “pan out”, Beane is responsible for operating a small-budget Major League Baseball team. Oakland’s total team payroll in 2002? A paltry $39 million, the third lowest in all of baseball. Compare this to the mighty Yankees, who had a whopping $125 million payroll that year.

Yet the year before, in 2001, the A’s won seven more games than the Yankees and ended up meeting them in the playoffs. While the team wildly exceeded its expectations, this was still a grave disappointment for the demanding Beane. He was faced with an even greater dilemma that offseason in that three of his best players — Jason Giambi, Johnny Damon and Jason Isringhausen — were all leaving via free agency because he couldn’t afford to pay them. Now, not only does he have to follow up a tremendous 2001 season but he has to do it with spare parts in the roles of his former superstars.

Moneyball [2011]

This is where “Moneyball” steps in. After persuading a rival team’s assistant named Peter Brand (Jonah Hill) to join Oakland, the two collaborate and develop a new way to look at baseball. Instead of listening to gray-haired scouts rattle on about a player having all “five tools” or how good they look in appearance, Beane and Brand decide to focus on sabermetrics and non-traditional statistics. They seek players who can get on base by any means necessary, particularly by drawing walks. Their key stat? On-base percentage. Who cares if a guy is a liability in the field if he makes up for it with his bat? That’s the perception the two executives have, and it is perhaps best illustrated in the form of one player: Scott Hatteberg.

“Hatty”, as he was commonly known (played by Parks & Recreation’s Chris Pratt), is the perfect example of the Moneyball theory. Unwanted by other teams since nerve damage no longer allowed him to play catcher, Hatty is visited by Beane in an attempt to get him to play first base. Even though he is terrified of taking ground balls at the position, he perseveres and puts together some great moments at the plate (including an epic at-bat during the team’s record-breaking 20 game winning streak). Hatteberg’s salary in 2002 was $900,000. Giambi’s? $10.4 million.

It’s pretty freaking incredible that a team patched together with past-their-prime veterans (like David Justice) and defensive liabilities (Hatteberg) could still manage to win over 100 games and make the playoffs once again. It doesn’t matter that the team lost in the first round again — they still went toe-to-toe against teams with payrolls four times as large. Plus the concept of Moneyball revolutionized the league, and its effects are still felt today.

Moneyball [2011]

In terms of a film watching experience, you do not need to be a baseball fan to enjoy the movie (as stated above). Brad Pitt gives Beane a highly likable personality, even as we see how he is a deeply flawed man. Jonah Hill is quiet and subdued as Peter Brand, and it’s interesting to see him take on a role like this. The always excellent Philip Seymour Hoffman plays A’s manager Art Howe, who frequently butts heads with Beane due to differences in baseball philosophy. Chris Pratt also does well with his role of Hatteberg, astutely playing a baseball player who lacks confidence in himself.

The script is both well-written and intelligent, and it also has a surprising amount of humor. Screenwriters Aaron Sorkin and Steven Zaillian did a fantastic job adapting Michael Lewis’ bestseller.

As far as baseball movies go, this is one of the best. As far as 2011′s movies go, this is also one of the best. Everyone will find something to like about Moneyball, whether it’s the smart dialogue, perfect cast or the baseball philosophy.

9/10

Video Game Review: FIFA 11 [Playstation 3, 2010]

FIFA 11 [Playstation 3, 2010]

FIFA 11
System: Playstation 3 (also available on Xbox 360, PC, Wii, DS, PS2, PSP, and iOS)
Publisher: Electronic Arts
Developer: EA Canada
Release Date: September 28, 2010

I am a casual FIFA player. I have played a handful of editions over the years, dating all the way back to the Sega Genesis era. While this year’s game, FIFA 12, is set to be released at the end of next month, I decided to take a look at last year’s FIFA 11.

Right away I was impressed with the amount of options available. There’s no doubt about it — FIFA 11 is stacked. Besides the standard exhibition mode (which allows you to play as an individual player or goalkeeper as well), other offline options include Tournaments, Live Season, Lounge, Ultimate Team, and a modified Career mode. The latter two modes are most noteworthy.

Ultimate Team is a unique strategy game in which you can buy/sell/trade player cards in an attempt to build the best possible team. Career mode has merged the staple features “Be a Pro” and “Manager Mode” together, and this time you can select whether to be a player, manager or player-manager. This is where I have spent most of my time with the game, and it is ridiculously in-depth.

FIFA 11 [Playstation 3, 2010]

Online play is as bountiful as ever, and still has a great deal of players even to this day. Be warned, however, if you plan on buying this game used you will also need to purchase a separate pass if you wish to play online.

The actual on-the-field gameplay is fluid and easy to get the hang of. One thing I noticed right away was how much more physical the style of play is than what I remember. There are a wide variety of tackling animations, and some of the interactions can get downright nasty. Passing is usually pretty solid, although I did have occasional problems with the computer sending the ball to an unintended target. One issue that bothered me was a lack of urgency from my AI teammates. Every now and then, the opponent would lose the ball and I would have a teammate who would be standing nearby completely miss the opportunity to go after the ball and attack. Little quirks like these are not major issues, but they can certainly be annoying when noticeable.

FIFA 11 [Playstation 3, 2010]

FIFA 11′s presentation is also worth mentioning. The graphics are slick, the animations smooth, and most players match their likenesses visually. Martin Tyler and Andy Grey are reliable on commentary, as always. I was also impressed with the indie-centric soundtrack, which includes the likes of Caribou, Ladytron and The Black Keys. This is more up my alley than the AC/DC and Ozzy Osbourne-heavy Madden 11.

For sheer amount of depth and options, FIFA 11 cannot be beat. On top of the game modes/features previously mentioned, the game includes 31 licensed leagues from 24 countries, as well as 39 national teams. With so many teams, players and game modes, it’s difficult to grow tired and/or bored with the game. If some of the on-the-field quibbles were cleaned up, FIFA 11 would be an absolute knockout. As it stands, however, it is pretty damn good but not quite up to the level it can be.

8/10